Run up to four live chats side by side — each with its own conversation, model, and composer — then broadcast one prompt to all of them and promote the winner.
The Command Deck lets you split the chat surface into more than one live session. There are three layouts, and you switch between them from a small control in the chat header:
Single isn't a special case bolted on — it *is* the primary session, byte-for-byte the single chat you've always had. Growing to a split or a quad adds panes around it; collapsing back leaves the primary chat untouched. Command Deck shipped in 1.5.0.
Single 1 + 1 2 × 2
┌────┐ ┌──┬──┐ ┌──┬──┐
│ │ │ │ │ │ 1│ 2│
│ │ │ 1│ 2│ ├──┼──┤
│ │ │ │ │ │ 3│ 4│
└────┘ └──┴──┘ └──┴──┘A pane isn't a view of one shared conversation — each one is a fully independent chat with its own state:
Click a pane to focus it, or jump with Cmd/Ctrl + 1–4 — the number in each pane's corner is its shortcut. The focused pane owns the overlays and conversation openers, and gets a highlighted border so you always know where your keystrokes are going.
The panes don't take turns. The whole chat engine was made session-scoped so they can run at the same time without stepping on each other.
Everything that used to be a single "which run am I" global — the abort controller, the task state, the steering queue, the per-turn scratch, the failure lessons, the compaction keys — is now held per-session. Two panes sending at once each drive their own turn to completion; neither one's Stop button, streaming tokens, or usage accounting bleeds into the other. That re-entrancy is the whole reason the Deck can exist, and it's why the Single preset stays exactly the chat it always was: it's just the primary session running alone.
Above a multi-pane deck sits the Broadcast bar. Type a prompt there once, hit send, and it fans out to every pane at the same moment — and because each pane runs on its own model, you get the same question answered several ways in parallel.
Before you send, a cost hint sums the estimated spend across every pane at its own model, so you see up front what firing one prompt at four models will cost. You're the aggregator: the answers land side by side for you to read and compare. Nothing is merged or auto-judged — the comparison is yours to make.
Once you've compared the answers, promote the one you want. The Promote control on a pane collapses the deck back to Single with that pane as the primary session — you carry the winning conversation forward and drop back into a normal single chat.
The other panes' conversations are archived, never deleted. Promote flags the losing broadcast targets as archived in both the local and signed-in stores; they drop out of your active list but stay fully recoverable. A bake-off never costs you the runners-up — you keep every branch you explored.
Broadcast → "which of these three headlines is strongest, and why?"
pane 1 pane 2 pane 3
(model A) (model B) (model C)
Compare → read all three answers side by side
Promote ▲ → keep pane 2 → collapses to Single
panes 1 & 3 archived (recoverable, not deleted)The Deck earns its place whenever one chat isn't enough:
And when you don't need any of it, Single is right there — the classic single chat, unchanged.